15 Works in Pirro (Octopath Traveler)
Listing Works
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Summary
The continent of Solistia, forsaken by the gods, has known little peace in recent years. However, a shadow rises on the horizon, threatening to suffocate the light of dawn the people treasure so deeply. Eight souls find one another at the apex of uncertainty, and their ambitions drive them toward a brighter future together than they could ever find alone. Ochette searches for ancient beasts to bring her home peace. Castti Florenz seeks memories of a lost past. Throné Anguis pursues the keys to her freedom. Osvald Vanstein chases vengeance against his family's killer. Partitio Yellowil yearns for prosperity for all. Agnea Bristarni hopes to bring smiles to those around her. Temenos Mistral follows the truth behind a dark conspiracy. Hikari Ku gathers comrades in a war for peace. Held as one by fate itself, eight interwoven hearts travel through Solistia, unaware of what destiny has in store for them.
For legends. For memories. For freedom. For revenge. For happiness. For hope. For truth. For kingship.
{Octopath Traveler II full game novelization. Updates weekly on Thursdays.}
Series
- Part 2 of Tales of the Eight
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花屋大哥哥提老师×文学系留学生小光 ;舞蹈系妹妹爱格×社会人狗咖店主斯洛妮
关键词:青春/日常/休闲/言情/轻喜剧
小清新风格的现pa连载 -
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By day, they’re Azreal Eclipse. By night, they’re Aris — a misunderstood villain and a member of the Hexers, a rogue group with a public reputation for violent clashes with heroes.
It wasn’t always like this.
But when the Hexers are backed into a financial corner, Azreal is forced to take a job they never wanted — working inside Hero Tower. Now, surrounded by the very people they once fought — or once called allies in the past — Azreal must keep their true identity hidden and pray no one discovers who Aris really is.
But things get even more complicated when Azreal learns an old friend is still active — the one person they hoped to never see again.
And if that wasn't enough, a long-cold trail to their missing sister resurfaces, bring newfound clues to light— clues they wouldn't of found before. A trail that vanished after Azreal disappeared long ago
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Throné tries to get away from the stench of blood.
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The dagger freezes as it touches her neck. She doesn't move.
“I… I can’t…” Pirro’s face is hidden by his pale blonde hair, turned darker from the rain, and his hand trembles as he holds the dagger.
“DAMN IT ALL!”
In which Pirro accompanies Throné on her quest.
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Another town. Another inn. Another goddamn night.
Throné's insomnia is winning. Between her companion's snoring, the stress of being exposed in public spaces and her own flashbacks she has hit the end of her rope. That is until a certain apothecary makes herself known and provides more than one potential cure to settle her mind and spirit.
Series
- Part 1 of Braiding Roses
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One dark night, two women try desperately to get their infant children to safety. One of them succeeds, giving her baby to a kindly priest who raises them as his own. One of them fails, her baby taken by her pursuers. That much is always true.
But... aren't they usually the other way around?
In New Delsta, Temenos Anguis lives in an uneasy coexistence with his fellow Blacksnakes, up until the point where a job goes terribly wrong and the search for the traitor who supposedly sold them out threatens everything he has. In Flamechurch, Inquisitor Throné Mistral of the Order of the Sacred Flame is about to meet with the Pontiff when an unforeseen tragedy derails her quiet life. But much as some things change, others remain the same. Two travelers on their own journeys meet and choose to travel together, even as high up in a mountain church, as in a hidden grotto on the coast, two altars are waiting for their god's Chosen...
Series
- Part 1 of the road not taken
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It’s been five years after Vide’s defeat, and the travelers have settled into their new lives.
Throné has left the assassin life behind, and now works as her wife’s, Agnea, bodyguard, as they travel the world. At the same time the two are talking about the next step, a child.
But on a reunion party, things go weird when Throné meets a mysterious man, and then a dark vortex comes and absorves everyone.
Now Throné finds herself in a different reality than she remembers. Dead people are alive, and the people she knows are, and have gone, threw very different things, and she is the only one that remembers how things are.
Now Throné must find the other travelers, help them regain their memories, and defeat the new enemy so that they can return home.
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An Assassin’s life is meant to be alone, as it’s path is covered in blood and death.
That was what Throné Anguis expected after all. Specially when she set out to regain her freedom.
The fights and hardships on the path, she expected them.
What she didn’t expect, was to meet a travel group that she assembled.
She didn’t expect to meet a beast like hunter that would become her best friend, or a wrongfully convicted scholar that would be the closest she’s had for a mentor.
She never imagined she would not only travel with an aspiring dancer....but also fall in love with her.
This is Throné’s story as she fights to regain her freedom..and discover what means to be human.
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Throné tries to deal with the loss of her friends and with the question of what to do next.
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10 ans après la défaite de la déesse maléfique, que sont devenus les héros de Solistia, les Voyageurs ? Après tout, puisque le mal est détruit... Ils peuvent enfin vivre la vie qu'ils ont tant attendus.
Series
- Part 4 of My Octopath Universe
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Throné's job goes awry in more ways than one, and she's sure not going to get a bonus for this at the end.
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soon night shall fall, and it’ll be one hell of a party by atomicmuffin
Fandoms: Octopath Traveler II (Video Game)
28 Apr 2023
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Out of the goodness of her heart, Mother takes upon herself to retrieve a snakeling misplaced among church orphans and gets on with the standard procedure: a collar on neck, a dagger in hand and regular preemptive punitive beatings. It ends up blowing up to her face, two decades down the line.
Or: A Blacksnake!Temenos AU in Throné POV.
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Throné suspects the man let her do it. He let her take the locket. But why?
Throné reflects on her upbringing and, once again, she’s relieved to find out manipulation is just a snake eating its own tail.
She realizes a strange comfort hides in fear: there's always some innocence left in everybody —even her. The innocence to let the world find her and scare her again, that is. And, hopefully, enough foolishness to believe one day she'll be too loved to fear or be feared.
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Mother is whipping Throne for her failure on the mission, but Throne likes it far more than she can ever let the other Blacksnakes see. Fortunately, Mother decides to take the "punishment" into her private chambers.
